We have another release for you! :tada:

This one is quiet as far as new features go (stay tuned for those soon), but we're including a ton of performance improvements in both server code and generated client code. We've also fixed several important bugs, and made some quality of life improvements for generated code.

A few particular things that people have been asking about:

  • We now use import type properly in generated TypeScript code
  • Fixed Equals and GetHashCode for types containing lists and arrays in C# code
  • Fixed SDK bug with overlapping subscriptions
  • Fix a bug where spacetime rename would leave the old name in place
  • Fix a bug where RLS would stop working after opening the web dashboard
  • Added an unstable HTTP route for getting the current timestamp

Full Changelog: https://github.com/clockworklabs/SpacetimeDB/compare/v1.1.2...v1.2.0