I want to use Bevy instead of unity to create a multiplayer game, how would I integrate it with SpacetimeDB, additionally would there be more things I would have to add if I want to run the Bevy client on a webpage?
User makscee in YouTube has a whole dev log in the forms of stream vods with dozens of hours of content just about this particular subject!
We don't currently have an official Bevy SDK, but it's on our radar for the future! It sounds like it's also worth keeping an eye out for user-created SDKs 🙂
I've been building out a user-land integration crate, bevy_stdb, that covers most cases. I need to make a pass to upgrade to the latest spacetimedb-sdk + bevy version but so far its worked well.
Also this is really fresh but I started another crate for SpacetimeAuth in Bevy: bevy_stdb_auth.
Both of these crates follow a similar approach with Message and Command patterns in Bevy to bridge the gap.